The Overworld is where players can travel from stage to stage and level up their characters after gathering experience in a stage. When a player exits a stage, by beating it or leaving in the middle, they are instantly sent to the Overworld where they can access any stages they have unlocked, access any stores they have unlocked, return to the Blacksmith to change their Weapons or Animal Orbs, check their stats, or quit the game. When in the Overworld, the character takes control of a pack of Castle Crashers (numbering the same as the players present) which all resemble the Four starting Knights. The Overworld can also be used to access Insane Mode. If a level in The Overworld is yet to be completed then a white arrow shall be shown pointing to said level.
- There are random doodles in the Overworld Map. One near the Home Castle, of a dinosaur, and a large sea-monster chasing a school of smaller fish and a camel with long legs saying hi near the sand castle.
- The players in The Overworld will always be shown as one of the King's loyal knights, even if the player is playing a character that looks completely different such as Bear, Alien Hominid, or Hatty Hattington. The player will also be shown equipped with a weapon that closely resembles the Skinny Sword and they will also be shown without an Animal Orb, whether the player has one or not.
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