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Shield

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The Shield is used by a large variety of characters. You can hold out your shield by pressing Xbox360 Trigger Left or PS3 L2. When held out, it protects the player from a variety of attacks. It is a vital part to surviving.

Note: Using your shield reduces your speed by roughly 75%. It's recommended you don't hold it out for extended periods of time.

UsesEdit

The Shield, when held out, can protect the player from many attacks. Your shield can block all sword-based melee attacks. Arrows and other forms of attacking vary.

  • Arrows and magic projectiles (Xbox360 Trigger Right+Xbox360 Button B or PS3 R2+PS3 Circle) can't be blocked from behind.
  • Bombs can't always be blocked.
    • If the bomb hits your character's head while your shield is out, they'll be blocked, but anywhere else will break through your shield). If the bomb hits anywhere else, you'll be launched into the air.
    • If the bomb doesn't hit you, but explodes near you and the explosion effect collides with your hitbox, you'll be launched violently in the opposite direction from the explosion.
  • Saracen's sand blast can never be blocked.
    • Exception: When enemy Saracens cast it as an air projectile (Xbox360 Button A+Xbox360 Trigger Right+Xbox360 Button Y or PS3 X+PS3 R2+PS3 Triangle) it can be blocked.
  • Magic jumps (Xbox360 Trigger Right+Xbox360 Button A or PS3 R2+PS3 X) can never be blocked.
  • Splash attacks (Xbox360 Trigger Right+Xbox360 Button Y or PS3 R2+PS3 Triangle) can never be blocked.
    • Exception: Saracen and Bear's tornado can be blocked, as well as Beekeeper's bee rain.
  • Throwing can never be blocked.
  • Stomping can never be blocked, even if you stand up before the other player hits the ground.

TipsEdit

  • When combined with Rammy, you can hold out your shield while Rammy clears an opening for you to escape.
    • Dragonhead, Pelter and Install Ball have a similar effect, but they can only hit one enemy at a time.
  • It's only necessary to hold your shield out long enough for the enemy to hit once. After the enemy hits your shield, you can run away before they swing their sword again (run up or down, because running left or right won't get you out of their melee range fast enough to dodge their second attack if your agility is two low. If you agility is high enough).
  • After the enemy hits your shield, instead of dodging, you can safely perform an Elemental Infusion (Xbox360 Button XXbox360 Button XXbox360 Button XXbox360 Button YXbox360 Button Y or PS3 SquarePS3 SquarePS3 SquarePS3 TrianglePS3 Triangle) combo.
    • If you aren't level 50 yet, then you can instead use 
  • Bring your shield out at the perfect time to perform a shield slam, which gives you the safest possible escape from an enemy's attacks.

Shield SlammingEdit

Taking your shield out at the exact time an enemy swings their sword will cause you to shield slam. A shield slam causes the enemy to bounce backward from the force of your shield hitting their sword back.

TriviaEdit

  • Some enemies don't carry a shield. These include Trolls, Fish-men, Imps, Slimes, Bats, Bees, Scorpions, Antlions, Scarabs, Paintings, and Snakes.
  • Bosses don't carry shields, unless you count the Barbarian Boss as having a shield, even though he doesn't use it in a conventional way.
  • Most shields vary in texture and look.
  • The Shield is given to you by default; you do not need to unlock it. 

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