Insane Mode is a game mode for Castle Crashers. Playing Insane Mode will increase the health of enemies as well as the amount of damage they will do. Players will not have any levels unlocked in Insane Mode when they first play; you will start at the Home Castle level just as in the regular game.
How to get Insane Mode
First of all, the character you want to play with must have a white skull. If you have Insane Mode unlocked on one character, then that doesn't mean you can play on Insane Mode with another. If you don't have a white skull, then read the following information below:
- Insane Mode is unlocked on any platform by completing all of the checkpoint levels. Once all of the checkpoint levels are completed, Insane Mode can be entered by walking onto a now opened space just below the Barbarian Boss level. Players who are already in Insane Mode will find the space back to the regular game in the same location, but on fire.
- If one player completed all the previous levels and finally beats the Final Battle, they will unlock Insane Mode; but if they completed this last level while joined by other players who have skipped some checkpoint levels, then they won't unlock it, at least not until they finish their missing "checkpoint levels" and fight the final boss again.
- If you complete all the previous checkpoint levels with one character and on the last level another player joins using another one, only the character who completed all of the "checkpoint levels", will have Insane Mode unlocked.
- Note: If you skip all of the filler levels and only complete the checkpoint levels to save time, then you must defeat the final boss twice. When skipping levels, the first time you fight the final boss unlocks the level, and the second time unlocks the skull. If you skip any of the 16 checkpoint levels, then you can fight the final boss until the end of time and never unlock your respective skull.
The "x10 Rule"
Most enemies' health on Insane Mode is multiplied by ten; enemies with 50 health normally will have 500, enemies with 350 will have 3500, etc. On top of that, most enemies' damage is multiplied by ten (enemies that deal 4 damage normally will deal 40, enemies that deal 35 normally will deal 350, etc.). An example of an exception to the "x10 Rule" would be Frost King, who deals normal damage and has 100 times more health.
While the "x10 Rule" seems like a huge obstacle to success, with ten times more health per enemy, you also get ten times more XP per enemy because you have to hit them ten times more to kill them. By never adding to Strength, you can level between 5~6 times faster than a player with more Strength, and the best place to get XP by a longshot is the Big Troll. By farming the Big Troll on Insane Mode, you can get to level 99 in less than two hours; you just have to never upgrade Strength.
If your main character is Fencer or Industrialist, then you can spam splash attacks on Catfish or Painter, and by doing this, these two characters can reach level 99 faster than every other character in the game. Just make sure that you avoid letting the Catfish get stunned, because that increases the damage he takes per hit, making your farming less effective.
When you beat the game on this mode, your character will show a golden skull instead of a white one on the selection screen.
On the PlayStation 3 and PC version, Open Faced Gray Knight, King, Necromancer and Cultist are unlocked by playing specific levels on Insane Mode. The Xbox 360 version differs from this as it offers these characters as downloadable content.
|Character||PS3 / PC Unlock Method||Xbox 360 Availability|
|King||Complete Pipistrello's Cave on Insane Mode||King Pack DLC|
|Open Faced Gray Knight||Complete Catfish on Insane Mode||King Pack DLC|
|Necromancer||Complete Industrial Castle on Insane Mode||Necromantic Pack DLC|
|Cultist||Complete Ice Castle on Insane Mode||Necromantic Pack DLC|
- A gold skull is technically worth ten times as much as a white skull because of the "x10 rule" making it approximately ten times more difficult to get and taking ten times longer to complete.
- Insane mode carried on to Battleblock theater 1 life per level (Each player counts).