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Castle Crashers Wiki
Castle5 16 03

Players attacking each other in an Arena match. The damage dealt with melee is affected by strength.

Strength

Strength is one of the four attributes in Castle Crashers. Strength increases damage per melee attack and unlocks new combos.

In particular, there are 3 types of melee attacks: Normal attacks, strong attacks, and throws. For each strength, the damage of each increases by 1, 1.15, and 1.2. Specifically:

  • Normal attack: damage = floor(3 + level/10 + strength)
  • Strong attack: damage = floor(5 + level/10 + 1.15 strength)
  • Throw: damage = floor(10 + level/10 + 1.2 strength)

At min level=1 and min strength=1, melee attacks do 3, 5, or 10 damage. At max level=99 and max strength=25, melee attacks do 37, 43, or 49 damage. In Remastered, the greatest strength bonus is +9. (Fishing Spear, Clunky Mace, and Club give +5. Snoot gives +4.) Note that XP is earned per hit, so more strength will give you less XP for the same melee damage dealt.

Attacks[]

The following are the attacks a player can perform throughout the game. Increasing your strength level will cause more damage to be dealt with these attacks.

(Xbox 360)[]

Throw[]

  • To Perform: Press the 360 Y button while standing next to an enemy (360 Y).
  • Effect: Enemy is thrown, causing damage.
  • Level Needed: None

Stomp[]

  • To Perform: Press the 360 X or 360 Y button on top of an enemy that has fallen (360 X or 360 Y).
  • Effect: Character stomps a downed enemy.
  • Level Needed: None

Aerial Slam[]

  • To Perform: Press the 360 A button followed by the 360 Y button (360 A360 Y).
  • Effect: Enemies beneath the weapon are bounced against the ground. This can then be combined with repeated pressing of 360 X to air juggle (see Mid-air hovering attack or Infinite hovering attack.)
  • Level Needed: None

Quick light attack[]

  • To Perform: Press the 360 X button 4 times (360 X360 X360 X360 X).
  • Effect: Four consecutive light attacks at a faster speed than heavy attacks.
  • Level Needed: None

Heavy attack with spin[]

  • To Perform: Press the 360 Y Button 3 times (360 Y360 Y360 Y).
  • Effect: Character attacks with heavy attacks punctuated by a spin.
  • Level Needed: None

Double jump[]

  • To Perform: Press the 360 A button twice (360 A360 A).
  • Effect: Character jumps into the air, then spins. The spin will damage nearby enemies. This combo will do 1 point of damage no matter the player's strength level
  • Level Needed: 2

Sprint attack[]

  • To Perform: While sprinting, press the 360 X button or the 360 Y button (360 Left Stick + 360 Y or 360 X).
  • Effect: Uses the momentum from sprinting to attack (you know that you are sprinting when you see a large cloud of dust behind while walking). There is a heavy and a light version of this attack; 360 X triggers a lunge that knocks opponents back and down, 360 Y causes the character to perform a somersault that launches enemies into the air, adding fall damage to the attack. This attack is especially effective against some bosses and beefies, landing 4 hits at a time intead of 1.
  • Level Needed: 4

Uppercut[]

  • To Perform: Press the 360 X button, followed by the 360 Y button (360 X360 Y).
  • Effect: Uppercut that launches enemies skyward and helps boost the player into the air.
  • Level Needed: 8

Spinning uppercut[]

  • To Perform: Press the 360 X button, 360 Y button, and then the 360 X button again (360 X360 Y360 X).
  • Effect: Uppercut that launches enemies skyward and helps boost the player into the air, followed by a spinning attack
  • Level Needed: 8

Headbutt[]

  • To Perform: Press the 360 X button twice, and then the 360 Y button (360 X360 X360 Y).
  • Effect: Character headbutts enemies, temporarily stunning them. This leaves the enemy open to a heavy attack or a follow-up combo, increasing the damage you can do.
  • Level Needed: 16

Elemental Combo[]

  • To Perform: Press the 360 X Button 3 times, and then the 360 Y button (360 X360 X360 X360 Y).
  • Effect: A strong combo, with the last attack using your character's element, causing massive damage. With high stats in strength and magic, the last attack can do upwards of 100 damage. The first three attacks are based on strength, while the last hit is based on magic.
  • Level Needed: level 15 magic required

Slashing Headbutt[]

  • To Perform: Press the 360 X button twice, and then the 360 Y button twice (360 X360 X360 Y360 Y).
  • Effect: Character headbutts enemies, temporarily stunning them, and then uses a slashing attack
  • Level Needed: 32

Diving spin[]

  • To Perform: Press the 360 X button 3 times, and the 360 Y button twice (360 X360 X360 X360 Y360 Y).
  • Effect: The elemental combo above followed by a diving spin.
  • Level Needed: 50

Mid-air hovering attack[]

  • To Perform: After jumping into the air using the 360 A button, Press the 360 X button 4 times, followed by the 360 Y button once. This 360 X and 360 Y button combo can then be repeated over and over (360 A+360 X360 X360 X360 X360 Y, 360 X360 X360 X360 X360 Y...).
  • Effect: Your character will hover in the air, hacking at enemies, then slamming them to the ground. This will repeat endlessly. This is commonly referred to as "juggling".
  • Level Needed: 50 (although this move can be performed with just jump and Y as early as level 1)

See how this attack is done

PlayStation 3[]

Xbox: 360 X = PS3: PS3 Square

Xbox: 360 Y = PS3: PS3 Triangle

Xbox: 360 A = PS3: PS3 Cross

Weapons[]

The following weapons grant the best Strength bonus:

Animal Orbs[]

These Animal Orbs grant a Strength bonus:

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