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Experience

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General

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Experience is gained by fighting enemies. Having a certain amount of experience will cause a player to level up, giving them the opportunity to increase their stats.

Experience points are rewarded to the player for every time they hit an enemy character. More experience is rewarded on Insane Mode due to enemies having a greater amount of health. Many players refrain from leveling up their Strength skill too much, seeing as if they do less damage, they will hit the enemy more, thus giving them more experience.

The very well known Catfish and Pipistrello glitches worked because the boomerang only deals 1 point of damage whenever it hits. When it becomes stuck up on the enemy, it has to hit hundreds of times before the enemy will actually die. As the game gives experience for every hit, players will be rewarded with much more experience than if they had just fought the boss normally. In the recent patches this bug was fixed.

There is another experience glitch. The player needs to head to the Industrial Castle and fight their way to the end. At the boss, it is recommended that the player destroys the central spire, the hand, and the gun before starting, so the player can focus on getting experience. After this is done, the player needs to either throw the boomerang before a corner spire rises or stand just below a spire throw the boomerang and have the boomerang catch it on the way back. This will result in the boomerang getting stuck behind the spire and dealing 1 damage. The player can do this for all four, possibly five of the spires. The only downside to this is that after the boss is defeated you'll have to fight through the level all over again. This glitch has been patched on the PC version.

A good strategy is to keep some of your skills low (if you're planning on becoming a melee fighter, upgrade strength, but use your magic or bow instead) so you can level up quicker. Use your strongest skill when you're in a tough fight or are in a rush to get the level done. Giraffey gives the player extra experience (10% more) when he is used.

Trivia

  • For every level you gain, it will take more experience to level up again.
  • Each of the four skills has 24 skill levels, so a total of 96 skill points will fully upgrade each skill area. Players must reach level 78 to fully upgrade their characters.
  • Early levels (2 to 20) will give the players 2 stat points to spend. After level 20 you will only get 1.
  • You earn 1 XP per hit. With Giraffey you earn 1.1 XP per hit.
  • See Experience per Level for details on the amount of XP required to reach each level.

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