Conehead
Comments0this wiki
| Conehead | ||
|---|---|---|
![]() Conehead. | ||
| Vital statistics | ||
| Unlock Method | Beat Volcano Arena | |
| Starting Weapon | Lightsaber | |
| Basic Magic | Arrow Rain | |
| Projectile Magic | Bomb Toss | |
| Magic Jump | Power Jump | |
| Campaign statistics | ||
| Gender | Unknown | |
| Race | Presumed Human | |
| Health | 170 | |
| Insane Health | 1700 | |
| Location | [[Flowery Field, Wedding Crash, Parade, Cyclops' Cave, Cyclops' Fortress]] | |
Conehead, is one of the 30 playable characters and an enemy in the game Castle Crashers. The character's magic powers are based on Arrows and Bombs and its starting weapon is the Lightsaber.
Contents |
Background
Edit
Conehead acts as the primary enemy in the levels Wedding Crash through Cyclops' Fortress. They are presumed to be loyal to the groom and cyclops.
Unlock
Edit
Conehead is unlocked after completing all 10 waves of the Volcano Arena. Conehead does not unlock any other character.
Magic Powers
Edit
Splash Attack
Edit
Arrows Rain
Element: Normal
Max Hits: 1 per upgrade level (max 7)
Damage/hit: Base Magic Damage x 0.5
3 arrows rain down from the sky to in front of you. Each upgrade level adds another set of 3 arrows, but each set of arrows can only hit the same enemy once per set. Knocks enemies over (and can only hit an enemy that is knocked over once no matter how many arrows there are) and is unblockable, like pretty much all Splash spells.
Projectile Attack
Edit
"Bomb Toss"
Element: Non-elemental (Fire Effect)
Damage: Base Magic Damage
This is different than normal projectiles in that the tossed bomb doesn't just fly straight forever, it is thrown up at an arc and bounces on the ground once then explodes. It can NOT be blocked like other magic projectiles can, making it great for duels, and it has a small area of effect when it explodes so can potentially hit more than one enemy. It also lights enemies on fire, which is a DoT that deals 1 extra hit of Magic DoT Damage, another nice bonus. It can also blast open cracked walls to reveal secret areas just as store-purchased bombs do!
One downside to this otherwise excellent projectile is that there can only be 2 bombs active at once, which gives it a sometimes slightly slower casting rate than other spells. Also, its Fire damage can be resisted.
Magic Jump
Edit
"Power Jump"
Element: Normal
Damage: Base Magic Damage
Leaps up with a dust effect that damages overlapped enemies.
Trivia
Edit
- An interesting thing to note is that Coneheads get progressively heavier as you move through the levels. For example, in Flowery Field and Wedding Crash, the Coneheads are relatively light and can be easily juggled. By the time you reach Cyclops' Cave and Cyclops' Fortress, with a few exceptions, the Coneheads are heavy, unable to be juggled. Also, you will notice the Coneheads do slightly more damage in the way the heaviness progresses.
- Coneheads, Stove Faces, and The Necromancer all have the same armor.
